Definitely a sweet structure you've created, just needs another guy or two to kick things into high gear. Guess it won't be long before you list an ad in the Collabinator, for an extra artist or two. http://www.newgrounds.com/collab/
Hello. I also like looking at illuminated screens as well as pressing buttons. We have a lot in common!
Age 41
Animator
Tanadrine Studios
Joined on 12/31/06
Definitely a sweet structure you've created, just needs another guy or two to kick things into high gear. Guess it won't be long before you list an ad in the Collabinator, for an extra artist or two. http://www.newgrounds.com/collab/
I will definitely be hitting up the collabinator... I know there is a growing community of 3d artists here on Newgrounds (in fact I referred some of them here!) Maybe I can find a skilled texture artist while I'm at it.
I do however need to finish organizing Delura's source files; they are still quite a mess right now. One issue is that a lot of backgrounds, objects and character models share texture files and while that is efficient on disk space, it makes things tedious to go in and make changes because changing 1 texture file will affect any number of objects that also point to that file.
Comic Tuesdays?
Yeah, I try to do comics weekly... but sometimes it turns into bi-weekly. I post them here on Newgrounds as well as on the Delura website. I suggest using the playlist to browse through the comics; I don't think there's an easy way to navigate through the pages sequentially otherwise.
VicariousE
What were (are) you asking, 15 bucks? For the kinda info you're giving, I'd say it was money well spent. Anyone who has any kind of 3D (and even 2D) CGI production, your videos are well worth it. Over 3 years of experience and research into all aspects of production, right?
Tanadrine-Studios
I started using Lightwave early 2009 so that's about right in terms of 3d digital media.
I also need to get production speed up to a decent level though, because that's something that needs to be addressed before premium content can get more attention. As noted in the videos, we have a new animation workflow, but it is untested in actual production so I'm curious to see how it goes as we work on content.